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Microsoft Train Simulator 2
Developer(s)Aces Game Studio
Publisher(s)Microsoft
Designer(s)Rick Selby
SeriesMicrosoft Train Simulator
Platform(s)PC – Windows XP, Windows Vista, Windows Server 2008
Windows 7
ReleaseCancelled
Genre(s)Vehicle simulation
Mode(s)Single Player

Download full Microsoft Train Simulator: Download (961 MB) Microsoft Train Simulator screenshots: Microsoft Train Simulator is intended to provide the same kind of engrossing and authentic experience for railroad aficionados that the successful line of Microsoft Flight Simulators has created for aviation enthusiasts. Gamers can choose to take.

Microsoft train simulator 2

Microsoft Train Simulator 2 (abbreviated as MSTS 2) was a train simulation game in development by Microsoft Game Studios on two occasions. Meant to be the successor to Microsoft Train Simulator, it was originally announced in 2003, until being cancelled in 2004. The second attempt at the game was first announced on January 19, 2007, and originally scheduled for release in the last quarter of 2009.[1] It was postponed indefinitely and virtually cancelled due to the closure of Aces Game Studio in 2009.

Train

The second project's lead designer, Rick Selby, announced in late 2008 that it was to be compatible with Windows XP, Windows Vista and Windows 7. It was being developed by Aces Game Studio (Microsoft Game Studios), known for their long line of Microsoft Flight Simulator games, as a part of the 'Games for Windows' initiative. The simulation was to use a modified version of the Flight Simulator X software platform. However, with the closure of Microsoft's Aces Game Studio on January 23, 2009, development of this simulator was immediately halted.[2][3]

2003–2004: First attempt[edit]

An earlier attempt at building a successor to Microsoft Train Simulator was originally announced during the Spring of 2003. Many improvements were attempted to make with procedural switches and walking passengers and was again going to be developed by Kuju Entertainment, who were the original creators.[4] On May 15, 2003, a preview of the title was shown at the E3 Entertainment Expo in Los Angeles to demonstrate much of the new work, such as its new routes, rolling stock, and other features including animated people and functioning turntables.[5]

However, only three months later into the Summer on August 18, 2003, Kuju had handed the project over to Microsoft Game Studios and they would eventually halt the entire development by Spring of 2004 as the following statement from Microsoft confirmed:

April 24, 2004 – Microsoft Game Studios has halted the Windows-based game 'Train Simulator 2.0.' The decision to halt 'Train Simulator 2.0' was made some time ago and was based on a long, hard and difficult look at our business objectives and product offerings. We remain focused on the simulations category with successful, platform-driving franchises such as 'Microsoft Flight Simulator.'[6]

Much of the former development team from Kuju later announced Rail Simulator in order to continue development of their own simulation platform. Its first version was published by Electronic Arts in October 2007. Its successor, RailWorks, developed by Rail Simulator Developments (today known as Dovetail Games), was released in June 2009, then RailWorks 2: Train Simulator in October 2010. Since 2012, the series has been known as simply Train Simulator.

2007–2009: Second attempt[edit]

Development[edit]

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The re-launch attempt at Microsoft's second version of the 'Train Simulator' project was officially announced on January 19, 2007. This time around the simulation was instead being made in-house by Microsoft's Aces Game Studio, which was most known for its successful Microsoft Flight Simulator series line, as a part of the 'Games for Windows' initiative. The simulation leveraged most of the existing core components of Microsoft Flight Simulator X's platform, thus providing an entire earth model in which to play from, and was planned to be compatible with both Windows Vista and Windows XP. A post on 'The Little Wheel Goes in Back' blog, written by one of the developers, confirmed the working title was 'Train Simulator 2'.[7]

Microsoft's first demonstration of Train Simulator 2 occurred on August 25, 2007 at the Games Convention in Leipzig, Germany and released an official press kit which included several in-game visual prototype images, asset renders, and two videos. One of these videos presents a brief demonstration of the simulation's ability to model the entire planet's track corridors, reproducing a similar concept in Microsoft's Flight Simulator series, with global rail network data for anyone to operate their trains around freely without limits.[8] The data would have also been available to route builders for modification of any kind to suit their modeling needs anywhere in the world. As opposed to starting an entire route from scratch, this would require more or less simple cosmetic details and object placement.

Despite having the name in common with its predecessor, backwards compatibility with the first version of Train Simulator would not have been possible due to the completely different base platform used for development and programming designs between the two versions. The original Microsoft Train Simulator uses routes based on individual levels which are loaded separately within the application, whereas this version would have introduced the entire world as a single game playing area where railroad corridors would have been based on their actual real-world locations just as in Flight Simulator.

Routes[edit]

In addition to the entire global earth model from which Flight Simulator X was based, Train Simulator 2 was also going to feature four high-detail routes, including the following lines, along with their respective railroad carriers:

Route NameFeatured TrainsRolling StockTerminal stationskmmilesSet inCountryNotes
Horseshoe CurveNorfolk SouthernDash 9-40CW
SD40-2 High Nose
Norfolk Southern's 'Pittsburgh Line' from Altoona to Johnstown, Pennsylvania.[9]N/AN/A2000sN/A
Stevens PassBNSFDash 9-44CW
GP38-2
SD40-2
BNSF Railway's 'Scenic Subdivision' from Everett to Wenatchee, Washington.[10]N/AN/A2000sN/A
BLS LötschbergbahnSBBRe460BLS's 'Lötschberg Line' from Thun to Interlaken and Brig, Switzerland.[11]N/AN/A2000sN/A
Cologne–DüsseldorfDBICE 3Deutsche Bahn's 'ICE' route from Cologne to Duisburg, Germany.[12]N/AN/A2000sN/A

Locomotives[edit]

The second attempt contained unknown drivable locomotives and multiple units; unknown if MSTS 2 would have featured AI-only trains, or a static in-game number.

LocomotiveImageIngame NumberTypemphkm/hBuiltCountryRouteLivery(s)Notes
Dash 9-40CW9039
9713
Diesel701121993Horseshoe CurveNorfolk SouthernN/A
Dash 9-44CW4897Diesel701121993Stevens PassBNSFN/A
GP38-22264Diesel701121972Stevens PassBNSFN/A
SD40-27184Diesel701121972Stevens PassBNSFN/A
SD40-2 High Nose5095Diesel701121972Horseshoe CurveNorfolk SouthernN/A
Re 460014Electric1202001991BLS LötschbergbahnSBB Dark BlueN/A
ICE 3N/AElectric2003202000Cologne–DuisburgDBN/A

Closure of the Aces Game Studio[edit]

Free Download Microsoft Train Simulator 2 Full Version Pc Game

On January 23, 2009, Microsoft announced that it was permanently closing its Aces Game Studio, the internal development studio responsible for the Microsoft Flight Simulator series and the development of Microsoft Train Simulator 2. As a result, all future development on Train Simulator 2 (which was just entering the final stages of development at the time of closure) was immediately halted, marking the second time that this project was terminated.[2][3] A week later, Microsoft issued the following official announcement from Train Simulator Insider.

January 30, 2009 – By now, many of you have heard that Microsoft has closed Aces Studio, the publisher of Microsoft Flight Simulator and Microsoft Train Simulator. This was not a reflection of the quality of the products Aces has developed, the sales performance of the games, or the quality of the team at Aces. This difficult decision was made to align Microsoft’s resources with our strategic priorities. As a result of this difficult decision, development of the next version of Train Simulator is being postponed for an indefinite period.

Microsoft Game Studios is investing significant resources in many exciting and new areas of gaming and entertainment, including Windows games. We believe these future investments will push innovation, community, and collaboration to unprecedented levels and will provide more synergy with our ongoing investments in Games for Windows - LIVE as well as other Windows entertainment technologies.

We are humbled and proud of the passion and support that the Train Simulator franchise has developed. This includes you, the large community of railroading simmers, as well as the vibrant third-party ecosystem that has developed around the game. Thank you for your understanding of our decision and for your continued support.[13]

Information regarding the product can be found on Microsoft's official Train Simulator website, through the Internet Archive's Wayback Machine.[14]

On October 12, 2009, former Aces Game Studio directors, Rick Selby and Kathie Flood, announced the launch of a new simulations-based development studio named Cascade Game Foundry.[15] Their first independent release was a scuba diving simulation game titled Infinite Scuba, released in 2013.[16]

See also[edit]

  • Rail Simulator – Related product developed by Kuju Entertainment responsible for Microsoft Train Simulator

References[edit]

  1. ^Train Simulator Insider - OverviewArchived 2009-08-21 at Archive.today Official Web Site Announcement
  2. ^ ab'DailyTech - Microsoft Flight Simulator Devs Part of Job Cuts'. www.dailytech.com. Archived from the original on February 28, 2009. Retrieved January 24, 2009.
  3. ^ ab'Microsoft shuts down its Aces Studio'. blog.seattlepi.nwsource.com. Retrieved January 24, 2009.
  4. ^'GameSpot Preview - Train Simulator 2 E3 2003 Preshow Report'. gamespot.com. Archived from the original on January 23, 2013. Retrieved March 10, 2009.
  5. ^'GameSpot Preview - Train Simulator 2 Impressions'. gamespot.com. Archived from the original on January 24, 2013. Retrieved March 10, 2009.
  6. ^'Train Simulator 2 Canceled - PC News at GameSpot'. uk.gamespot.com. Archived from the original on January 30, 2009. Retrieved January 20, 2009.
  7. ^'The Little Wheel Goes in Back: Guter Tag von Leipzig!'. blogs.msdn.com. Retrieved January 20, 2009.
  8. ^TS2's World of Rails Demo Global Rail Network Data
  9. ^Train Simulator Insider - Horseshoe CurveArchived 2008-07-25 at Archive.today Norfolk Southern Route Profile
  10. ^Train Simulator Insider - Stevens PassArchived 2008-09-07 at Archive.today BNSF Railway Route Profile
  11. ^Train Simulator Insider - BLS LötschbergbahnArchived 2008-09-07 at Archive.today Bern-Lötschberg-Simplon Railway Route Profile
  12. ^Train Simulator Insider - Deutsche Bahn[permanent dead link] Cologne-Duisburg Route Profile
  13. ^'About the Aces Team'. www.tsinsider.com. Retrieved January 30, 2009.[permanent dead link]
  14. ^'Initial Announcement of New Microsoft Train Simulator'. Archived from the original on 2007-10-11. Retrieved 2019-08-27.
  15. ^'Cascade Game Foundry'.[permanent dead link] Press Release: Cascade Game Foundry Forges Ahead, Opens New Simulation Game Development Studio, October 12, 2009
  16. ^cgfadmin (2013-04-18). 'Water, water everywhere… really!'. Cascade Game Foundry. Retrieved 2019-08-27.

External links[edit]

  • Train Simulator Insider – Official Microsoft Train Simulator 2 Website
  • Rick Selby's PBase Gallery – Pre-Production TS2 Screenshots
  • Cascade Game Foundry – The simulation development studio founded by former Aces Game Studio veterans.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Microsoft_Train_Simulator_2&oldid=987197061'

Microsoft Train Simulator is intended to provide the same kind of engrossing and authentic experience for railroad aficionados that the successful line of Microsoft Flight Simulators has created for aviation enthusiasts. Gamers can choose to take the role of engineer on one of several finely detailed recreations of actual trains from the past and present. Speed steadily ahead, working to complete challenging scenario objectives or simply appreciating the sense of control over hundreds of tons of steel moving at speeds of 60 miles per hour.

There's also the option to take the more casual role of a sightseeing passenger, enjoying the faithfully recreated scenery along one of six internationally famous routes like the modern U.S. Northeast Corridor, the busy urban Odakyu Electric Railway, or the intriguing Orient Express of the 1930s. In addition to the realistic scenery, the game also features authentic engine and railway sounds to provide a more complete sensory experience.

The Microsoft Train Simulator is designed to present a relatively hard-core simulation of the true function, feel, and flavor of trains and railroads throughout history. Like the successful Microsoft Flight Simulator games, Microsoft Train Simulator was designed with an open-ended structure to allow enthusiasts and other game development companies to create new trains, landscapes, and scenarios that can be easily incorporated into the game.

Trains are perhaps not the most obvious vehicle to simulate, locked as they are to two strips of metal which prevent them from doing anything other than going forwards or backwards. But that hasn't stopped Microsoft and British developer Kuju from attempting the impossible. And they have almost succeeded.

Scenic Railways Of The World

The imaginatively titled Microsoft Train Simulator recreates six different railway routes spread across America, Japan and Europe, with around 800km of track to explore. Settings vary from the commuter belt between Washington DC and Philadelphia to the picturesque Austrian Alps, and the addition of both seasonal and weather effects provides even more variety for both the game's graphics and the handling of your train.

Each of the tracks has been lovingly recreated and, apart from the dull Tokyo to Hakone route with its narrow strip of tall featureless buildings on either side of the track, the locations are generally very good. Highlights include driving over the Marias Pass in Montana during a winter snow storm and crossing the Japanese island of Kyushu with its steep gradients, spectacular scenery and switchbacks. Simply driving a train up and down a length of track is perhaps not the most exciting way to spend your evening though, and although it is possible to perform some impressive gravity-defying high speed derailments, this isn't likely to keep you entertained for long. And if it does, please seek immediate professional help.

Wake Me Up Before You Go Go

Thankfully then Kuju have included several 'activities' for you to carry out on each route. These range from a simple summer commuter run through Tokyo to guiding a mile-long goods train over a steep mountain pass, or helping to solve the 'Murder On The Orient Express' by following a detective's requests to drop off various carriages along the route.

The activities are rather hit and miss though, and Kuju seem to have gone out of their way to make your life a misery at times. For example, which bright spark came up with the idea of putting a temporary speed limit in the middle of the game's longest tunnel in one activity? Spending over a minute driving through a dark winding tunnel at a snail's pace is not fun, however you look at it. What's next, Microsoft Subway Simulator? All the excitement of The Tube on your PC, accurately recreating the entire London Underground, New York Subway and Paris Metro in sixteen million shades of black...

You also have to wonder why Kuju decided to make activities end after your passengers have disembarked at the last station on your route. There's no way to skip this, and given that pedestrians aren't rendered in the game you can't even watch them getting on and off. Sitting in a station for up to two minutes waiting for invisible passengers to board your train is frustrating to say the least, especially when you know that you have effectively finished the mission already.

Everything Is Under Control

But it's not all bad news. Spending an hour driving a dingy electric shuttle train through Tokyo stopping at stations every five hundred meters is not likely to prove particularly entertaining for any but the most hardcore of train fanatics, but some of the activities are genuinely enjoyable. The game has a strange charm about it, and driving a tourist train through the valleys of Kyushu, for example, can be both relaxing and fun, even if the lengthy stops for your non-existent passengers to get out and admire the view are somewhat less amusing.

The trains themselves are usually very easy to control, with just three sets of keys that you need to know - throttle, brakes and reverser, which (as the name suggests) controls whether you move forwards or backwards. Controlling a steam engine is somewhat more complicated as you have to worry about pressure and water supply, although you can at least let the computer shovel coal into the firebox for you if you're not a total masochist. There are tutorials for each class of locomotive (steam, diesel and electric), but as each of them starts with the same introduction to the interface and there is no way to skip parts of the lesson you already know about, they can be rather repetitive.

There are also a number of driver aids to help you out, including a stats read-out for when you are driving from one of the exterior cameras and can't see your dashboard, and a 'next station display' which tells you how far you are from your next stop, when you are due to get there, and what time it is now. The most important aid though is the 'track monitor', a one dimensional map which shows the track as a straight line, with upcoming signals and speed limits marked on it for you.

Sound And Vision

You will probably spend most of your time driving the train from inside the cab, but there is a chase cam which can be rotated, zoomed and moved up and down the length of your train to give you a better view of your surroundings, while the vertical 'yard view' can be useful when shunting carriages through sidings, allowing you to scroll around to see where the points are and how to get your train from one track to another.

There is also an artistic but essentially useless trackside view, which shows you the train speeding past as seen from a series of fixed cameras dotted along the length of the track. Sure to prove popular with trainspotters and journalists looking for a pretty screenshot, it shows off the detailed train models and often beautiful scenery to maximum effect, although occasionally you will end up staring at an extreme close-up of the back of a tree sprite. In passenger trains you can even see the action (such as it is) from inside one of the carriages, but these are not very pretty to look at and have a very limited field of view.

Microsoft Train Simulator Free Download

Sadly the audio hasn't received the same attention to detail, and the steam locomotives in particular sounded decidely wimpy to me. There are no real ambient sounds apart from the tolling of bells at level crossings and car horns from nearby traffic, and the sound in general seems primitive and lacking in punch and imagination. The low system requirements have also lead to a few strange compromises in the graphics department, like the way it seems to stop snowing outside whenever you go into a tunnel. Most worrying though are the overhead wires, which often stretch for miles with no visible means of support, just hanging in mid-air above the track.

Conclusion

Train Simulator is something of a mixed bag. There are some nice stretches of track to travel on and plenty of things to do along the way, but several of the activities are downright dull, while others are marred by questionable design decisions such as lengthy stops and the excessive use of temporary speed limits in the most boring parts of a track. This was a brave first attempt by Kuju and Microsoft which will no doubt appeal to trainspotters and railway enthusiasts, but for your average gamer there's not really enough here to make it an essential download. Cute, but unrewarding in the long run.

Microsoft Train Simulator 2

People who downloaded Microsoft Train Simulator have also downloaded:
Microsoft Flight Simulator X, Microsoft Flight Simulator 2004: A Century of Flight, Trainz Railroad Simulator 2004, Microsoft Space Simulator, Microsoft Combat Flight Simulator 2: WWII Pacific Theater, Microsoft Flight Simulator 2000: Professional Edition, Microsoft Combat Flight Simulator: WWII Europe Series, Trainz: Virtual Railroading on your PC